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Computational Structure of the N-body Problem

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dc.creator Katzenelson, Jacob
dc.date 2004-10-04T14:36:41Z
dc.date 2004-10-04T14:36:41Z
dc.date 1988-04-01
dc.date.accessioned 2013-10-09T02:42:30Z
dc.date.available 2013-10-09T02:42:30Z
dc.date.issued 2013-10-09
dc.identifier AIM-1042
dc.identifier http://hdl.handle.net/1721.1/6040
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/1721
dc.description This work considers the organization and performance of computations on parallel computers of tree algorithms for the N-body problem where the number of particles is on the order of a million. The N-body problem is formulated as a set of recursive equations based on a few elementary functions, which leads to a computational structure in the form of a pyramid-like graph, where each vertex is a process, and each arc a communication link. The pyramid is mapped to three different processor configurations: (1) A pyramid of processors corresponding to the processes pyramid graph; (2) A hypercube of processors, e.g., a connection-machine like architecture; (3) A rather small array, e.g., $2 \\times 2 \\ times 2$, of processors faster than the ones considered in (1) and (2) above. Simulations of this size can be performed on any of the three architectures in reasonable time.
dc.format 52 p.
dc.format 5659890 bytes
dc.format 2124339 bytes
dc.format application/postscript
dc.format application/pdf
dc.language en_US
dc.relation AIM-1042
dc.subject N-body problem
dc.subject parallel computing
dc.subject particle simulation
dc.title Computational Structure of the N-body Problem


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