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Equilibrium and efficiency in the tug-of-war

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dc.creator Konrad, Kai A.
dc.creator Kovenock, Dan
dc.date 2005
dc.date.accessioned 2013-10-16T07:02:26Z
dc.date.available 2013-10-16T07:02:26Z
dc.date.issued 2013-10-16
dc.identifier http://hdl.handle.net/10419/19028
dc.identifier ppn:50368998X
dc.identifier.uri http://koha.mediu.edu.my:8181/xmlui/handle/10419/19028
dc.description We characterize the unique Markov perfect equilibrium of a tug-of-war without exogenous noise, in which players have the opportunity to engage in a sequence of battles in an attempt to win the war. Each battle is an all-pay auction in which the player expending the greater resources wins. In equilibrium, contest effort concentrates on at most two adjacent states of the game, the "tipping states", which are determined by the contestants' relative strengths, their distances to final victory, and the discount factor. In these states battle outcomes are stochastic due to endogenous randomization. Both relative strength and closeness to victory increase the probability of winning the battle at hand. Patience reduces the role of distance in determining outcomes. Applications range from politics, economics and sports, to biology, where the equilibrium behavior finds empirical support: many species have developed mechanisms such as hierarchies or other organizational structures by which the allocation of prizes are governed by possibly repeated conflict. Our results contribute to an explanation why. Compared to a single-stage conflict, such structures can reduce the overall resources that are dissipated among the group of players.
dc.language eng
dc.relation CESifo working papers 1564
dc.rights http://www.econstor.eu/dspace/Nutzungsbedingungen
dc.subject D74
dc.subject D72
dc.subject ddc:330
dc.subject winner-take-all
dc.subject all-pay auction
dc.subject tipping
dc.subject multi-stage contest
dc.subject dynamic game
dc.subject preemption
dc.subject conflict
dc.subject dominance
dc.subject Auktion
dc.subject Verhandlungstheorie
dc.subject Rationales Verhalten
dc.subject Wettbewerbstheorie
dc.subject Dynamisches Spiel
dc.subject Theorie
dc.title Equilibrium and efficiency in the tug-of-war
dc.type doc-type:workingPaper


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