Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/6685
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dc.creatorFinney, Sarah-
dc.creatorGardiol, Natalia H.-
dc.creatorKaelbling, Leslie Pack-
dc.creatorOates, Tim-
dc.date2004-10-08T20:37:45Z-
dc.date2004-10-08T20:37:45Z-
dc.date2002-04-10-
dc.date.accessioned2013-10-09T02:46:27Z-
dc.date.available2013-10-09T02:46:27Z-
dc.date.issued2013-10-09-
dc.identifierAIM-2002-006-
dc.identifierhttp://hdl.handle.net/1721.1/6685-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionMost reinforcement learning methods operate on propositional representations of the world state. Such representations are often intractably large and generalize poorly. Using a deictic representation is believed to be a viable alternative: they promise generalization while allowing the use of existing reinforcement-learning methods. Yet, there are few experiments on learning with deictic representations reported in the literature. In this paper we explore the effectiveness of two forms of deictic representation and a naive propositional representation in a simple blocks-world domain. We find, empirically, that the deictic representations actually worsen performance. We conclude with a discussion of possible causes of these results and strategies for more effective learning in domains with objects.-
dc.format41 p.-
dc.format5712208 bytes-
dc.format1294450 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-2002-006-
dc.subjectAI-
dc.subjectReinforcement Learning-
dc.subjectPartial Observability-
dc.subjectRepresentations-
dc.titleLearning with Deictic Representation-
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