Please use this identifier to cite or link to this item: http://dspace.mediu.edu.my:8181/xmlui/handle/1721.1/5700
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dc.creatorWeinreb, Daniel-
dc.creatorMoon, David-
dc.date2004-10-01T20:31:45Z-
dc.date2004-10-01T20:31:45Z-
dc.date1980-11-01-
dc.date.accessioned2013-10-09T02:40:55Z-
dc.date.available2013-10-09T02:40:55Z-
dc.date.issued2013-10-09-
dc.identifierAIM-602-
dc.identifierhttp://hdl.handle.net/1721.1/5700-
dc.identifier.urihttp://koha.mediu.edu.my:8181/xmlui/handle/1721-
dc.descriptionThe object oriented programming style used in the Smalltalk and Actor languages is available in Lisp Machine Lisp, and used by the Lisp Machine software system. It is used to perform generic operations on objects. Part of its implementation is simply a convention in procedure calling style; part is a powerful language feature, called Flavors, for defining abstract objects. This chapter attempts to explain what programming with objects and with message passing means, the various means of implementing these in Lisp Machine Lisp, and when you should use them. It assumes no prior knowledge of any other languages.-
dc.format35 p.-
dc.format14002004 bytes-
dc.format9912358 bytes-
dc.formatapplication/postscript-
dc.formatapplication/pdf-
dc.languageen_US-
dc.relationAIM-602-
dc.subjectflavor-
dc.subjectmessage passing-
dc.subjectactors-
dc.subjectsmalltalk-
dc.subjectgeneric functions-
dc.titleFlavors: Message Passing in the Lisp Machine-
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